Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.OpacityModifier


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
//
// OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).
//
class OpacityModifier extends Modifier
	noteditinlinenew
	native;

var Material Opacity;
var bool bOverrideTexModifier;

defaultproperties
{
     MaterialType=33
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: pr 5-2-2018 12:35:48.000 - Creation time: sk 18-3-2018 09:50:16.664 - Created with UnCodeX