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Engine.PolyMarker


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//=============================================================================
// PolyMarker.
//
// These are markers for the polygon drawing mode.
//
// These should NOT be manually added to the level.  The editor adds and
// deletes them on it's own.
//
//=============================================================================
class PolyMarker extends Keypoint
	placeable
	native;

#exec Texture Import File=Textures\S_PolyMarker.pcx Name=S_PolyMarker Mips=Off MASKED=1

defaultproperties
{
     Texture=Texture'Engine.S_PolyMarker'
     bEdShouldSnap=True
}

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Class file time: pr 5-2-2018 12:35:48.000 - Creation time: sk 18-3-2018 09:50:17.178 - Created with UnCodeX