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Gameplay.CriticalEventPlus


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class CriticalEventPlus extends LocalMessage;

defaultproperties
{
     bIsUnique=True
     bFadeMessage=True
     DrawColor=(G=160,R=0)
     FontSize=1
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:06.347 - Created with UnCodeX