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//----------------------------------------------------------- // //----------------------------------------------------------- class DamTypeShockTankProximityExplosion extends VehicleDamageType; defaultproperties { VehicleClass=Class'OnslaughtBP.ONSShockTank' DeathString="%o got too close to %k's Paladin." bAlwaysSevers=True bDetonatesGoop=True bThrowRagdoll=True } |
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