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UnrealGame.ShootSpot


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class ShootSpot extends NavigationPoint
	notplaceable;

var byte TeamNum;

	

defaultproperties
{
     Texture=Texture'Engine.S_Weapon'
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:18.616 - Created with UnCodeX