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class DamTypeClassicSniper extends WeaponDamageType abstract; defaultproperties { WeaponClass=Class'UTClassic.ClassicSniperRifle' DeathString="%k put a hole in %o" FemaleSuicide="%o shot herself in the foot." MaleSuicide="%o shot himself in the foot." bNeverSevers=True bBulletHit=True VehicleDamageScaling=0.650000 } |
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