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XEffects.AlienBloodJet


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//=============================================================================
// AlienBloodJet.
//=============================================================================
class AlienBloodJet extends BloodJet;

#exec OBJ LOAD File=XGameShadersB.utx

defaultproperties
{
     SplatterClass=Class'XEffects.BioDecal'
     Skins(0)=Texture'XGameShadersB.Blood.AlienBloodJet'
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:02.917 - Created with UnCodeX