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class LinkSmoke extends xEmitter; #EXEC TEXTURE IMPORT NAME=GreenSmokeTex FILE=textures\Greenexplo.tga DXT=5 defaultproperties { mSpawningType=ST_Explode mRegen=False mStartParticles=8 mMaxParticles=8 mLifeRange(0)=1.200000 mLifeRange(1)=1.500000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mDirDev=(X=1.500000,Y=1.500000,Z=1.500000) mPosDev=(X=20.000000,Y=20.000000,Z=20.000000) mSpeedRange(0)=10.000000 mSpeedRange(1)=30.000000 mMassRange(0)=-0.050000 mMassRange(1)=-0.150000 mRandOrient=True mSpinRange(0)=-30.000000 mSpinRange(1)=30.000000 mSizeRange(0)=30.000000 mSizeRange(1)=60.000000 bHighDetail=True Skins(0)=Texture'XEffects.GreenSmokeTex' Style=STY_Translucent } |
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