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XGame.SPECIES_Merc


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class SPECIES_Merc extends SPECIES_Human
	abstract;


static function string GetRagSkelName(string MeshName)
{
	if(InStr(MeshName, "Gitty") >= 0)
		return Default.FemaleRagSkelName;
	if(InStr(MeshName, "Ophelia") >= 0)
		return Default.FemaleRagSkelName;
	
	return Super.GetRagSkelName(MeshName);
}

defaultproperties
{
     MaleSoundGroup="XGame.xMercMaleSoundGroup"
     FemaleSoundGroup="XGame.xMercFemaleSoundGroup"
     SpeciesName="Mercenary"
     RaceNum=4
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:19.204 - Created with UnCodeX