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XGame_rc.Ball_rc


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class Ball_rc extends Resource;

#exec OBJ LOAD FILE=XGameShaders.utx
#exec OBJ LOAD FILE=XGameTextures.utx

#exec STATICMESH IMPORT NAME=BombDeliveryMesh FILE=Models\BombGate.lwo
#exec STATICMESH IMPORT NAME=BombSpawnMesh FILE=Models\BombDelivery.lwo
#exec STATICMESH IMPORT NAME=BallMesh FILE=Models\Ball.lwo COLLISION=0
#exec STATICMESH IMPORT NAME=BombEffectMesh FILE=..\xeffects\Models\bombeffect.lwo COLLISION=0

defaultproperties
{
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:03.600 - Created with UnCodeX