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// ==================================================================== // Class: UT2K4UI.UT2SpinnerButton // // Written by Joe Wilcox // (c) 2002, Epic Games, Inc. All Rights Reserved // ==================================================================== class GUISpinnerButton extends GUIButton Native; // (cpptext) // (cpptext) // (cpptext) // (cpptext) delegate bool OnPlusClick(GUIComponent Sender) { return false; } delegate bool OnMinusClick(GUIComponent Sender) { return false; } function bool InternalOnClick(GUIComponent Sender) { local float x,y; x = Controller.MouseX - ActualLeft(); y = Controller.MouseY - ActualTop(); if (y <= (ActualHeight()/2) ) return OnPlusClick(Sender); else return OnMinusClick(Sender); } defaultproperties { StyleName="SpinnerButton" bNeverFocus=True bRepeatClick=True OnClick=GUISpinnerButton.InternalOnClick } |
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