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XWeapons.DamTypeShieldImpact


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class DamTypeShieldImpact extends WeaponDamageType
	abstract;

defaultproperties
{
     WeaponClass=Class'XWeapons.ShieldGun'
     DeathString="%o was pulverized by %k's shield gun."
     FemaleSuicide="%o threw her weight around once too often."
     MaleSuicide="%o threw his weight around once too often."
     bDetonatesGoop=True
     bKUseOwnDeathVel=True
     KDeathVel=450.000000
     KDeathUpKick=300.000000
     VehicleMomentumScaling=0.300000
}

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Class file time: pr 5-2-2018 12:35:52.000 - Creation time: sk 18-3-2018 09:50:06.971 - Created with UnCodeX