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XWeapons.HitScanBlockingVolume


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// ====================================================================
//  Class:  XWeapons.HitScanBlockingVolume
//  Parent: Engine.BlockingVolume
//
//  Used to limit where hit-scan weapons
// ====================================================================

class HitScanBlockingVolume extends BlockingVolume;

defaultproperties
{
     bWorldGeometry=False
     bBlockZeroExtentTraces=True
}

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Class file time: pr 5-2-2018 12:35:52.000 - Creation time: sk 18-3-2018 09:50:10.859 - Created with UnCodeX