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class ShockAmmo extends Ammunition; #EXEC OBJ LOAD FILE=InterfaceContent.utx defaultproperties { MaxAmmo=50 InitialAmount=20 PickupClass=Class'XWeapons.ShockAmmoPickup' IconMaterial=Texture'HUDContent.Generic.HUD' IconCoords=(X1=400,Y1=130,X2=426,Y2=179) ItemName="Shock Core" } |
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