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Engine.InterpTrackDirector


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class InterpTrackDirector extends InterpTrack
	native(Interpolation);

/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 *
 * A track type used for binding the view of a Player (attached to this tracks group) to the actor of a different group.
 *
 */

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/** Information for one cut in this track. */
struct native DirectorTrackCut
{
	/** Time to perform the cut. */
	var		float	Time;

	/** Time taken to move view to new camera. */
	var		float	TransitionTime;

	/** GroupName of InterpGroup to cut viewpoint to. */
	var()	name	TargetCamGroup;
};	

/** Array of cuts between cameras. */
var	array<DirectorTrackCut>	CutTrack;

defaultproperties
{
   TrackInstClass=Class'Engine.InterpTrackInstDirector'
   TrackTitle="Director"
   bOnePerGroup=True
   bDirGroupOnly=True
   Name="Default__InterpTrackDirector"
   ObjectArchetype=InterpTrack'Engine.Default__InterpTrack'
}

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Class file time: tr 31-1-2018 17:18:00.000 - Creation time: sk 18-3-2018 10:01:08.803 - Created with UnCodeX