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Engine.InterpTrackInstMove


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class InterpTrackInstMove extends InterpTrackInst
	native(Interpolation);


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/** Saved position. Used in editor for resetting when quitting Matinee. */
var	vector	ResetLocation;

/** Saved rotation. Used in editor for resetting when quitting Matinee. */
var rotator ResetRotation;

/** Transform of group's actor when sequence was started. This is used to reset sequence and also as basis when using IMF_RelativeToInitial. */
var	matrix	InitialTM;

/** Orientation of group's actor when sequence was started. @see InitialTM */
var quat	InitialQuat;

defaultproperties
{
   Name="Default__InterpTrackInstMove"
   ObjectArchetype=InterpTrackInst'Engine.Default__InterpTrackInst'
}

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Class file time: tr 31-1-2018 17:18:00.000 - Creation time: sk 18-3-2018 10:01:09.278 - Created with UnCodeX