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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class MorphTarget extends Object native(Anim) noexport hidecategories(Object); /** morph mesh vertex data for each LOD */ var const native array<int> MorphLODModels; //FMorphTargetLODModel defaultproperties { Name="Default__MorphTarget" ObjectArchetype=Object'Core.Default__Object' } |
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