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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ /** * This interface provides account creation and enumeration functions */ interface OnlineAccountInterface dependson(OnlineSubsystem); /** * Creates a network enabled account on the online service * * @param UserName the unique nickname of the account * @param Password the password securing the account * @param EmailAddress the address used to send password hints to * @param ProductKey the unique id for this installed product * * @return true if the account was created, false otherwise */ function bool CreateOnlineAccount(string UserName,string Password,string EmailAddress,optional string ProductKey); /** * Delegate used in notifying the UI/game that the account creation completed * * @param ErrorStatus whether the account created successfully or not */ delegate OnCreateOnlineAccountCompleted(EOnlineAccountCreateStatus ErrorStatus); /** * Sets the delegate used to notify the gameplay code that account creation completed * * @param AccountCreateDelegate the delegate to use for notifications */ function AddCreateOnlineAccountCompletedDelegate(delegate<OnCreateOnlineAccountCompleted> AccountCreateDelegate); /** * Removes the specified delegate from the notification list * * @param AccountCreateDelegate the delegate to use for notifications */ function ClearCreateOnlineAccountCompletedDelegate(delegate<OnCreateOnlineAccountCompleted> AccountCreateDelegate); /** * Creates a non-networked account on the local system. Password is only used * when supplied. Otherwise the account is not secured. * * @param UserName the unique nickname of the account * @param Password the password securing the account * * @return true if the account was created, false otherwise */ function bool CreateLocalAccount(string UserName,optional string Password); /** * Changes the name of a local account * * @param UserName the unique nickname of the account * @param Password the password securing the account * * @return true if the account was renamed, false otherwise */ function bool RenameLocalAccount(string NewUserName,string OldUserName,optional string Password); /** * Deletes a local account if the password matches * * @param UserName the unique nickname of the account * @param Password the password securing the account * * @return true if the account was deleted, false otherwise */ function bool DeleteLocalAccount(string UserName,optional string Password); /** * Fetches a list of local accounts * * @param Accounts the array that is populated with the accounts * * @return true if the list was read, false otherwise */ function bool GetLocalAccountNames(out array<string> Accounts); /** * @return true if the product key is valid, false if it is invalid */ function bool IsKeyValid(); /** * Saves the product key * * @param ProductKey the product key the user entered * * @return true if the key was stored successfully, false otherwise */ function bool SaveKey(string ProductKey); defaultproperties { Name="Default__OnlineAccountInterface" ObjectArchetype=Interface'Core.Default__Interface' } |
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