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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class ParticleModuleVelocityInheritParent extends ParticleModuleVelocityBase native(Particle) editinlinenew collapsecategories hidecategories(Object); var(Velocity) rawdistributionvector Scale; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { Scale=(Distribution=DistributionScale,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000)) bSpawnModule=True Name="Default__ParticleModuleVelocityInheritParent" ObjectArchetype=ParticleModuleVelocityBase'Engine.Default__ParticleModuleVelocityBase' } |
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