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Engine.UIPrefabScene


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/**
 * This is a special type of scene used for allowing UIPrefabs to be opened for edit in the UI editor.  It is created
 * on demand and is never saved into a package.  It only allows a single child widget to be added which must be a
 * UIPrefab object.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class UIPrefabScene extends UIScene
	native(UIPrivate)
	transient
	inherits(FCallbackEventDevice)
	notplaceable;

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defaultproperties
{
   Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'Engine.Default__UIScene:SceneEventComponent'
      ObjectArchetype=UIComp_Event'Engine.Default__UIScene:SceneEventComponent'
   End Object
   EventProvider=SceneEventComponent
   Name="Default__UIPrefabScene"
   ObjectArchetype=UIScene'Engine.Default__UIScene'
}

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Class file time: tr 31-1-2018 17:18:12.000 - Creation time: sk 18-3-2018 10:01:17.534 - Created with UnCodeX