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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTDmgType_EMP extends UTDamageType abstract; defaultproperties { DamageWeaponClass=Class'UTGame.UTWeap_ImpactHammer' DamageWeaponFireMode=2 KillStatsName="KILLS_EMP" DeathStatsName="DEATHS_EMP" SuicideStatsName="SUICIDES_EMP" KDamageImpulse=7000.000000 Name="Default__UTDmgType_EMP" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
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