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/** * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTRocketLight extends UTExplosionLight; defaultproperties { HighDetailFrameTime=0.020000 TimeShift(0)=(Radius=192.000000,Brightness=2.000000,LightColor=(B=192,G=255,R=255,A=255)) TimeShift(1)=(StartTime=2.000000,Radius=128.000000,Brightness=2.000000,LightColor=(B=192,G=255,R=255,A=255)) TimeShift(2)=(StartTime=2.500000,Radius=128.000000,LightColor=(B=192,G=255,R=255,A=255)) Radius=192.000000 Brightness=2.000000 Name="Default__UTRocketLight" ObjectArchetype=UTExplosionLight'UTGame.Default__UTExplosionLight' } |
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