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/** * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTStingerMuzzleFlashLight extends UTExplosionLight; defaultproperties { HighDetailFrameTime=0.020000 TimeShift(0)=(Radius=128.000000,Brightness=8.000000,LightColor=(B=255,G=200,R=128,A=255)) TimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=8.000000,LightColor=(B=200,G=150,R=64,A=255)) TimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=128,G=100,R=32,A=255)) Radius=96.000000 Name="Default__UTStingerMuzzleFlashLight" ObjectArchetype=UTExplosionLight'UTGame.Default__UTExplosionLight' } |
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