Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 |
/** * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTDmgType_SPMAShockBeam extends UTDamageType; defaultproperties { DamageWeaponClass=Class'UTGameContent.UTVWeap_SPMAPassengerGun' KillStatsName="KILLS_SPMATURRET" DeathStatsName="DEATHS_SPMATURRET" SuicideStatsName="SUICIDES_SPMATURRET" DeathString="`o was disintegrated by `k's beam." FemaleSuicide="`o disintegrated herself." MaleSuicide="`o disintegrated himself." bKRadialImpulse=True KDamageImpulse=2000.000000 Name="Default__UTDmgType_SPMAShockBeam" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |