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/** * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTNemesisBeamLight extends UTExplosionLight; defaultproperties { HighDetailFrameTime=0.020000 TimeShift(0)=(Radius=128.000000,Brightness=50.000000,LightColor=(B=128,G=192,R=255,A=255)) TimeShift(1)=(StartTime=0.140000,Radius=128.000000,Brightness=16.000000,LightColor=(B=64,G=192,R=255,A=255)) TimeShift(2)=(StartTime=0.200000,Radius=96.000000,LightColor=(B=64,G=192,R=255,A=255)) Radius=128.000000 Brightness=100.000000 LightColor=(B=64,G=192,R=255,A=255) Name="Default__UTNemesisBeamLight" ObjectArchetype=UTExplosionLight'UTGame.Default__UTExplosionLight' } |
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