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Engine.BlockPlayer


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//=============================================================================
// BlockPlayers prevents players from passing, but allows monsters and projectiles to cross.
//=============================================================================
class BlockPlayer extends Keypoint;

defaultproperties
{
				bBlockPlayers=True
}

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Class file time: an 13-3-2018 20:51:14.000 - Creation time: sk 18-3-2018 09:43:49.689 - Created with UnCodeX