| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
| 00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 |
class NuclearMark expands Scorch; #exec TEXTURE IMPORT NAME=bigblast FILE=Textures\Decals\Blast6-S.pcx LODSET=2 defaultproperties { Texture=Texture'UnrealShare.bigblast' DrawScale=4.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||