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//============================================================================= // Emitter: An Unreal Spark Particle Emitter. //============================================================================= class SparkEmitter extends ParticleEmitter native; struct ParticleSparkData { var float TimeBeforeVisible; var float TimeBetweenSegments; var vector StartLocation; var vector StartVelocity; }; var (Spark) range LineSegmentsRange; var (Spark) range TimeBeforeVisibleRange; var (Spark) range TimeBetweenSegmentsRange; var transient array<ParticleSparkData> SparkData; var transient vertexbuffer VertexBuffer; var transient indexbuffer IndexBuffer; var transient int NumSegments; var transient int VerticesPerParticle; var transient int IndicesPerParticle; var transient int PrimitivesPerParticle; defaultproperties { LineSegmentsRange=(Min=5.000000,Max=5.000000) } |
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