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Core.Object
Actor, AdminBase, AnimEditProps, AnimNotify, AnimNotifyProps, Bitmap, BrowserFilters, BrushBuilder, CacheManager, CameraEffect, Canvas, ChallengeGame, CheatManager, Commandlet, CrosshairPack, CustomBotConfig, CustomFilter, CustomLadderInfo, DecoText, DrawOpBase, GameConfigSet, GameProfile, GUI, I3DL2Listener, Interactions, KarmaParamsCollision, LadderInfo, LevelSummary, LIPSincAnimProps, LIPSincControllerProps, LIPSincPrefsProps, ListItem, Locale, LogEntry, Manifest, MaplistRecord, MapVoteHistory, MatchConfig, MatchInfo, Material, MaterialFactory, MatObject, MeshObject, NotifyProperties, ObjectArray, ObjectPool, ONSPowerLinkCustomSetup, Palette, ParticleEmitter, Player, PlayerInput, PlayerRecordClass, PlayInfo, PropertyManagerBase, ReachSpec, Resource, RosterEntry, ScriptedAction, SequEditProps, SkaarjMeshes, SkelPrefsEditProps, Sound, SpeciesType, SPHighScoreBase, Spline, SPProfileExporter, StreamBase, StringArray, Subsystem, SVehicleWheel, TextToSpeechAlias, Time, UT2K4RosterGroup, WeaponFire, WebApplication, WebRequest, WebResponse, WebSkin, xAdminBase, xPawnGibGroup, xPawnSoundGroup, xPrivilegeBase, xUtil
| Constants Summary | ||
|---|---|---|
| MaxInt | = | 0x7fffffff |
| Pi | = | 3.1415926535897932 |
| RF_NotForClient | = | 0x00100000 |
| RF_NotForEdit | = | 0x00400000 |
| RF_NotForServer | = | 0x00200000 |
| RF_Public | = | 0x00000004 |
| RF_Standalone | = | 0x00080000 |
| RF_Transactional | = | 0x00000001 |
| RF_Transient | = | 0x00004000 |
| Variables Summary | |
|---|---|
| class | Class |
| int | ObjectFlags |
| pointer | ObjectInternal[7] |
| object | Outer |
| Object | |
| name | Name |
| Enumerations Summary | ||
|---|---|---|
| EAxis AXIS_X, AXIS_Y, AXIS_Z | ||
| ECamOrientation CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate, CAMORIENT_Dolly, | ||
| EDetailMode DM_Low, DM_High, DM_SuperHigh | ||
| EDrawPivot DP_UpperLeft, DP_UpperMiddle, DP_UpperRight, DP_MiddleRight, DP_LowerRight, DP_LowerMiddle, DP_LowerLeft, DP_MiddleLeft, DP_MiddleMiddle, | ||
| ESheerAxis SHEER_None, SHEER_XY, SHEER_XZ, SHEER_YX, SHEER_YZ, SHEER_ZX, SHEER_ZY, | ||
| Structures Summary | ||
|---|---|---|
| BoundingVolume Sphere | ||
| Box Min, Max, IsValid | ||
| Color B, G, R, A | ||
| CompressedPosition Location, Rotation, Velocity | ||
| Coords Origin, XAxis, YAxis, ZAxis | ||
| FloatBox X1, Y1, X2, Y2 | ||
| Guid A, B, C, D | ||
| IntBox X1, Y1, X2, Y2 | ||
| InterpCurve Points | ||
| InterpCurvePoint InVal, OutVal | ||
| Matrix XPlane, YPlane, ZPlane, WPlane | ||
| Plane W | ||
| Quat X, Y, Z, W | ||
| Range Min, Max | ||
| RangeVector X, Y, Z | ||
| Rotator Pitch, Yaw, Roll | ||
| Scale Scale, SheerRate, SheerAxis | ||
| TMultiMap FArray_Data, FArray_ArrayNum, FArray_ArrayMax, TMapBase_Hash, TMapBase_HashCount | ||
| Vector X, Y, Z | ||
| Functions Summary | ||
|---|---|---|
![]() | bool | ! (bool A) |
![]() | bool | != (int A, int B) |
![]() | bool | != (string A, string B) |
![]() | bool | != (rotator A, rotator B) |
![]() | bool | != (float A, float B) |
![]() | bool | != (vector A, vector B) |
![]() | bool | != (bool A, bool B) |
![]() | bool | != (name A, name B) |
![]() | bool | != (Object A, Object B) |
![]() | string | $ (coerce string A, coerce string B) |
![]() | string | $= (out string A, coerce string B) |
![]() | float | % (float A, float B) |
![]() | int | & (int A, int B) |
![]() | bool | && (bool A, skip bool B) |
![]() | vector | * (float A, vector B) |
![]() | vector | * (vector A, float B) |
![]() | float | * (float A, float B) |
![]() | rotator | * (float A, rotator B) |
![]() | rotator | * (rotator A, float B) |
![]() | int | * (int A, int B) |
![]() | vector | * (vector A, vector B) |
![]() | float | ** (float A, float B) |
![]() | int | *= (out int A, float B) |
![]() | vector | *= (out vector A, vector B) |
![]() | rotator | *= (out rotator A, float B) |
![]() | float | *= (out float A, float B) |
![]() | vector | *= (out vector A, float B) |
![]() | byte | *= (out byte A, byte B) |
![]() | int | + (int A, int B) |
![]() | rotator | + (rotator A, rotator B) |
![]() | float | + (float A, float B) |
![]() | vector | + (vector A, vector B) |
![]() | int | ++ (out int A) |
![]() | int | ++ (out int A) |
![]() | byte | ++ (out byte A) |
![]() | byte | ++ (out byte A) |
![]() | float | += (out float A, float B) |
![]() | rotator | += (out rotator A, rotator B) |
![]() | byte | += (out byte A, byte B) |
![]() | int | += (out int A, int B) |
![]() | vector | += (out vector A, vector B) |
![]() | float | - (float A, float B) |
![]() | float | - (float A) |
![]() | vector | - (vector A) |
![]() | rotator | - (rotator A, rotator B) |
![]() | int | - (int A) |
![]() | vector | - (vector A, vector B) |
![]() | int | - (int A, int B) |
![]() | byte | -- (out byte A) |
![]() | int | -- (out int A) |
![]() | int | -- (out int A) |
![]() | byte | -- (out byte A) |
![]() | rotator | -= (out rotator A, rotator B) |
![]() | vector | -= (out vector A, vector B) |
![]() | int | -= (out int A, int B) |
![]() | string | -= (out string A, coerce string B) |
![]() | float | -= (out float A, float B) |
![]() | byte | -= (out byte A, byte B) |
![]() | rotator | / (rotator A, float B) |
![]() | vector | / (vector A, float B) |
![]() | int | / (int A, int B) |
![]() | float | / (float A, float B) |
![]() | rotator | /= (out rotator A, float B) |
![]() | int | /= (out int A, float B) |
![]() | vector | /= (out vector A, float B) |
![]() | float | /= (out float A, float B) |
![]() | byte | /= (out byte A, byte B) |
![]() | bool | < (float A, float B) |
![]() | bool | < (int A, int B) |
![]() | bool | < (string A, string B) |
![]() | int | << (int A, int B) |
![]() | vector | << (vector A, rotator B) |
![]() | bool | <= (float A, float B) |
![]() | bool | <= (int A, int B) |
![]() | bool | <= (string A, string B) |
![]() | bool | == (rotator A, rotator B) |
![]() | bool | == (string A, string B) |
![]() | bool | == (float A, float B) |
![]() | bool | == (vector A, vector B) |
![]() | bool | == (name A, name B) |
![]() | bool | == (bool A, bool B) |
![]() | bool | == (int A, int B) |
![]() | bool | == (Object A, Object B) |
![]() | bool | > (float A, float B) |
![]() | bool | > (int A, int B) |
![]() | bool | > (string A, string B) |
![]() | bool | >= (float A, float B) |
![]() | bool | >= (string A, string B) |
![]() | bool | >= (int A, int B) |
![]() | int | >> (int A, int B) |
![]() | vector | >> (vector A, rotator B) |
![]() | int | >>> (int A, int B) |
![]() | string | @ (coerce string A, coerce string B) |
![]() | string | @= (out string A, coerce string B) |
![]() | float | Abs (float A) |
![]() | float | Acos (float A) |
![]() | AllObjects (class baseClass, out Object obj) | |
![]() | int | Asc (string S) |
![]() | float | Asin (float A) |
![]() | float | Atan (float A, float B) |
![]() | BeginState () | |
![]() | string | Caps (coerce string S) |
![]() | float | Ceil (float A) |
![]() | string | Chr (int i) |
![]() | int | Clamp (int V, int A, int B) |
![]() | bool | ClassIsChildOf (class TestClass, class ParentClass) |
![]() | ClearConfig (optional string PropName) | |
![]() | bool | ClockwiseFrom (int A, int B) |
![]() | float | Cos (float A) |
![]() | Created () | |
![]() | vector | Cross (vector A, vector B) |
![]() | Disable (name ProbeFunc) | |
![]() | bool | Divide (coerce string Src, string Divider, out string LeftPart, out string RightPart) |
![]() | float | Dot (vector A, vector B) |
![]() | object | DynamicLoadObject (string ObjectName, class ObjectClass, optional bool MayFail) |
![]() | EatStr (out string Dest, out string Source, int Num)) | |
![]() | Enable (name ProbeFunc) | |
![]() | EndState () | |
![]() | string | Eval (bool Condition, coerce string ResultIfTrue, coerce string ResultIfFalse) |
![]() | float | Exp (float A) |
![]() | float | FClamp (float V, float A, float B) |
![]() | object | FindObject (string ObjectName, class ObjectClass) |
![]() | float | FMax (float A, float B) |
![]() | float | FMin (float A, float B) |
![]() | float | FRand () |
![]() | GetAxes (rotator A, out vector X, out vector Y, out vector Z) | |
![]() | name | GetEnum (object E, coerce int i) |
![]() | String | GetItemName (string FullName )) |
![]() | array<string> | GetPerObjectNames (string ININame, optional string ObjectClass, optional int MaxResults) |
![]() | string | GetPropertyText (string PropName) |
![]() | GetReferencers (Object Target, out array<Object> Referencers) | |
![]() | name | GetStateName () |
![]() | GetUnAxes (rotator A, out vector X, out vector Y, out vector Z) | |
![]() | GotoState (optional name NewState, optional name Label) | |
![]() | int | InStr (coerce string S, coerce string t) |
![]() | float | InterpCurveEval (InterpCurve curve, float input) |
![]() | InterpCurveGetInputDomain (InterpCurve curve, out float min, out float max) | |
![]() | InterpCurveGetOutputRange (InterpCurve curve, out float min, out float max) | |
![]() | Invert (out vector X, out vector Y, out vector Z) | |
![]() | bool | IsA (name ClassName) |
![]() | bool | IsInState (name TestState) |
![]() | bool | IsOnConsole () |
![]() | bool | IsSoaking () |
![]() | string | Left (coerce string S, int i) |
![]() | int | Len (coerce string S) |
![]() | float | Lerp (float Alpha, float A, float B, optional bool bClampRange) |
![]() | string | Localize (string SectionName, string KeyName, string PackageName) |
![]() | string | Locs (coerce string S) |
![]() | Log (coerce string S, optional name Tag) | |
![]() | float | Loge (float A) |
![]() | int | Max (int A, int B) |
![]() | string | Mid (coerce string S, int i, optional int j) |
![]() | int | Min (int A, int B) |
![]() | vector | MirrorVectorByNormal (vector Vect, vector Normal) |
![]() | vector | Normal (vector A) |
![]() | rotator | Normalize (rotator Rot) |
![]() | rotator | OrthoRotation (vector X, vector Y, vector Z) |
![]() | bool | PlatformIs64Bit () |
![]() | bool | PlatformIsMacOS () |
![]() | bool | PlatformIsUnix () |
![]() | bool | PlatformIsWindows () |
![]() | Quat | QuatFindBetween (Vector A, Vector B) |
![]() | Quat | QuatFromAxisAndAngle (Vector Axis, Float Angle) |
![]() | Quat | QuatFromRotator (rotator A) |
![]() | Quat | QuatInvert (Quat A) |
![]() | Quat | QuatProduct (Quat A, Quat B) |
![]() | vector | QuatRotateVector (Quat A, vector B) |
![]() | Quat | QuatSlerp (Quat A, Quat B, float Slerp) |
![]() | rotator | QuatToRotator (Quat A) |
![]() | int | Rand (int Max) |
![]() | float | RandRange (float Min, float Max )) |
![]() | string | Repl (coerce string Src, coerce string Match, coerce string With, optional bool bCaseSensitive) |
![]() | ReplaceText (out string Text, string Replace, string With)) | |
![]() | ResetConfig (optional string PropName) | |
![]() | string | Right (coerce string S, int i) |
![]() | rotator | RotRand (optional bool bRoll) |
![]() | float | Round (float A) |
![]() | SaveConfig () | |
![]() | bool | SetPropertyText (string PropName, string PropValue) |
![]() | float | Sin (float A) |
![]() | float | Smerp (float Alpha, float A, float B) |
![]() | int | Split (coerce string Src, string Divider, out array<string> Parts) |
![]() | float | Sqrt (float A) |
![]() | float | Square (float A) |
![]() | StaticClearConfig (optional string PropName) | |
![]() | StaticSaveConfig () | |
![]() | StopWatch (optional bool bStop) | |
![]() | int | StrCmp (coerce string S, coerce string T, optional int Count, optional bool bCaseSensitive) |
![]() | float | Tan (float A) |
![]() | vector | VRand () |
![]() | float | VSize (vector A) |
![]() | Warn (coerce string S) | |
![]() | int | ^ (int A, int B) |
![]() | bool | ^^ (bool A, bool B) |
![]() | int | | (int A, int B) |
![]() | bool | || (bool A, skip bool B) |
![]() | int | ~ (int A) |
![]() | bool | ~= (string A, string B) |
![]() | bool | ~= (float A, float B) |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Enumerations Detail |
|---|
CAMORIENT_None, CAMORIENT_LookAtActor, CAMORIENT_FacePath, CAMORIENT_Interpolate, CAMORIENT_Dolly,};
DP_UpperLeft, DP_UpperMiddle, DP_UpperRight, DP_MiddleRight, DP_LowerRight, DP_LowerMiddle, DP_LowerLeft, DP_MiddleLeft, DP_MiddleMiddle,};
| Structures Detail |
|---|
var(Object) config byte A;};
var(Object) config byte B;
var(Object) config byte G;
var(Object) config byte R;
var(Object) config vector Origin;};
var(Object) config vector XAxis;
var(Object) config vector YAxis;
var(Object) config vector ZAxis;
var(Object) Plane WPlane;};
var(Object) Plane XPlane;
var(Object) Plane YPlane;
var(Object) Plane ZPlane;
var(Object) config float W;};
var(Object) config float X;
var(Object) config float Y;
var(Object) config float Z;
var(Object) config range X;};
var(Object) config range Y;
var(Object) config range Z;
var(Object) config int Pitch;};
var(Object) config int Roll;
var(Object) config int Yaw;
var(Object) config vector Scale;};
var(Object) ESheerAxis SheerAxis;
var(Object) config float SheerRate;
var int FArray_ArrayMax;};
var int FArray_ArrayNum;
var pointer FArray_Data;
var pointer TMapBase_Hash;
var int TMapBase_HashCount;
var(Object) config float X;};
var(Object) config float Y;
var(Object) config float Z;
| Functions Detail |
|---|
! Source code
!= Source code
!= Source code
!= Source code
!= Source code
!= Source code
!= Source code
!= Source code
!= Source code
$ Source code
$= Source code
% Source code
& Source code
&& Source code
* Source code
* Source code
* Source code
* Source code
* Source code
* Source code
* Source code
** Source code
*= Source code
*= Source code
*= Source code
*= Source code
*= Source code
*= Source code
+ Source code
+ Source code
+ Source code
+ Source code
++ Source code
++ Source code
++ Source code
++ Source code
+= Source code
+= Source code
+= Source code
+= Source code
+= Source code
- Source code
- Source code
- Source code
- Source code
- Source code
- Source code
- Source code
-- Source code
-- Source code
-- Source code
-- Source code
-= Source code
-= Source code
-= Source code
-= Source code
-= Source code
-= Source code
/ Source code
/ Source code
/ Source code
/ Source code
/= Source code
/= Source code
/= Source code
/= Source code
/= Source code
< Source code
< Source code
< Source code
<< Source code
<< Source code
<= Source code
<= Source code
<= Source code
== Source code
== Source code
== Source code
== Source code
== Source code
== Source code
== Source code
== Source code
> Source code
> Source code
> Source code
>= Source code
>= Source code
>= Source code
>> Source code
>> Source code
>>> Source code
@ Source code
@= Source code
Abs Source code
Acos Source code
AllObjects Source code
Asc Source code
Asin Source code
Atan Source code
BeginState Source code
Caps Source code
Ceil Source code
Chr Source code
Clamp Source code
ClassIsChildOf Source code
ClearConfig Source code
ClockwiseFrom Source code
Cos Source code
Created Source code
Cross Source code
Disable Source code
Divide Source code
Dot Source code
DynamicLoadObject Source code
EatStr Source code
Enable Source code
EndState Source code
Eval Source code
Exp Source code
FClamp Source code
FindObject Source code
FMax Source code
FMin Source code
FRand Source code
GetAxes Source code
GetEnum Source code
GetItemName Source code
GetPerObjectNames Source code
GetPropertyText Source code
GetReferencers Source code
GetStateName Source code
GetUnAxes Source code
GotoState Source code
InStr Source code
InterpCurveEval Source code
InterpCurveGetInputDomain Source code
InterpCurveGetOutputRange Source code
Invert Source code
IsA Source code
IsInState Source code
IsOnConsole Source code
IsSoaking Source code
Left Source code
Len Source code
Lerp Source code
Localize Source code
Locs Source code
Log Source code
Loge Source code
Max Source code
Mid Source code
Min Source code
MirrorVectorByNormal Source code
Normal Source code
Normalize Source code
OrthoRotation Source code
PlatformIs64Bit Source code
PlatformIsMacOS Source code
PlatformIsUnix Source code
PlatformIsWindows Source code
QuatFindBetween Source code
QuatFromAxisAndAngle Source code
QuatFromRotator Source code
QuatInvert Source code
QuatProduct Source code
QuatRotateVector Source code
QuatSlerp Source code
QuatToRotator Source code
Rand Source code
RandRange Source code
Repl Source code
ReplaceText Source code
ResetConfig Source code
Right Source code
RotRand Source code
Round Source code
SaveConfig Source code
SetPropertyText Source code
Sin Source code
Smerp Source code
Split Source code
Sqrt Source code
Square Source code
StaticClearConfig Source code
StaticSaveConfig Source code
StopWatch Source code
StrCmp Source code
Tan Source code
VRand Source code
VSize Source code
Warn Source code
^ Source code
^^ Source code
| Source code
|| Source code
~ Source code
~= Source code
~= Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
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