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Core.Object | +-- XGame.SpeciesType
SPECIESSkaarj, SPECIES_Alien, SPECIES_Bot, SPECIES_Human, SPECIES_Jugg
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
| Variables Summary | |
|---|---|
| float | AccelRate |
| float | AirControl |
| float | CrouchedPct |
| float | DamageScaling |
| int | DMTeam |
| float | DodgeSpeedFactor |
| float | DodgeSpeedZ |
| string | FemaleRagSkelName |
| string | FemaleSkeleton |
| string | FemaleSoundGroup |
| string | FemaleVoice |
| string | GibGroup |
| float | GroundSpeed |
| float | JumpZ |
| string | MaleRagSkelName |
| string | MaleSkeleton |
| string | MaleSoundGroup |
| string | MaleVoice |
| string | PawnClassName |
| int | RaceNum |
| float | ReceivedDamageScaling |
| string | SpeciesName |
| string | TauntAnimNames[16] |
| name | TauntAnims[16] |
| float | WalkingPct |
| float | WaterSpeed |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[7], Outer |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.Object |
|---|
| EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
| Structures Summary |
|---|
| Inherited Structures from Core.Object |
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
| Functions Summary | ||
|---|---|---|
![]() | int | GetOffsetForSequence (name Sequence)) |
![]() | string | GetRagSkelName (string MeshName)) |
![]() | string | GetVoiceType (bool bIsFemale, LevelInfo Level )) |
![]() | LoadResources (xUtil.PlayerRecord rec, LevelInfo Level, PlayerReplicationInfo PRI, int TeamNum )) | |
![]() | int | ModifyImpartedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class |
![]() | ModifyPawn (Pawn P)) | |
![]() | int | ModifyReceivedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class |
![]() | SetTeamSkin (xPawn P, xUtil.PlayerRecord rec, int TeamNum)) | |
![]() | bool | Setup (xPawn P, xUtil.PlayerRecord rec)) |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetOffsetForSequence Source code
GetRagSkelName Source code
GetVoiceType Source code
LoadResources Source code
ModifyImpartedDamage Source code
ModifyPawn Source code
ModifyReceivedDamage Source code
SetTeamSkin Source code
Setup Source code| Defaultproperties |
|---|
defaultproperties
{
PawnClassName="xGame.xPawn"
SpeciesName="Human"
TauntAnims(0)="gesture_point"
TauntAnims(1)="gesture_beckon"
TauntAnims(2)="gesture_halt"
TauntAnims(3)="gesture_cheer"
TauntAnims(4)="PThrust"
TauntAnims(5)="AssSmack"
TauntAnims(6)="ThroatCut"
TauntAnims(7)="Specific_1"
TauntAnims(8)="Gesture_Taunt01"
TauntAnims(9)="Idle_Character01"
TauntAnimNames(0)="Point"
TauntAnimNames(1)="Beckon"
TauntAnimNames(2)="Halt"
TauntAnimNames(3)="Cheer"
TauntAnimNames(4)="Pelvic Thrust"
TauntAnimNames(5)="Ass Smack"
TauntAnimNames(6)="Throat Cut"
TauntAnimNames(7)="Unique"
TauntAnimNames(8)="Team Taunt"
TauntAnimNames(9)="Team Idle"
AirControl=1.000000
GroundSpeed=1.000000
WaterSpeed=1.000000
JumpZ=1.000000
ReceivedDamageScaling=1.000000
DamageScaling=1.000000
AccelRate=1.000000
WalkingPct=1.000000
CrouchedPct=1.000000
DodgeSpeedFactor=1.000000
DodgeSpeedZ=1.000000
}
|
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