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Core.Object | +-- Engine.GameProfile
UT2003GameProfile
Constants Summary | ||
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LINEUP_SIZE | = | 4 |
NUM_LADDERS | = | 6 |
NUM_POSITIONS | = | 5 |
TEAM_SIZE | = | 7 |
Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary | |
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bool | bInLadderGame |
bool | bWonMatch |
Object | ChampBorderObject |
int | CurrentLadder |
int | CurrentMenuRung |
string | EnemyTeam |
class<LadderInfo> | GameLadder |
string | GameLadderName |
int | LadderRung[6] |
Object | NextMatchObject |
string | PlayerCharacter |
int | PlayerLineup[4] |
string | PlayerName |
EPlayerPos | PlayerPositions[7] |
string | PositionName[5] |
int | SalaryCap |
string | SpecialEvent |
string | TeamName |
string | TeamSymbolName |
GameProfile | |
float | BaseDifficulty |
int | Deaths |
float | Difficulty |
int | Goals |
int | Kills |
int | ManifestIndex |
int | Matches |
string | PackageName |
array<string> | PlayerTeam |
int | Wins |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary | ||
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EPlayerPos POS_Auto, POS_Defense, POS_Offense, POS_Roam, POS_Supporting |
Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary |
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Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary | ||
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bool | AddTeammate (string botname)) | |
bool | CanChangeTeam (Controller Other, int NewTeam)) | |
CheatJumpMatch (GameInfo currentGame, int param)) | ||
CheatSkipMatch (GameInfo CurrentGame)) | ||
ClearTeammates ())) | ||
ContinueSinglePlayerGame (LevelInfo level, optional bool bReplace)) | ||
EPlayerPos | EnumPositionDescription (string posnval)) | |
int | FindFirstUnfinishedLadder ())) | |
string | GetMatchDescription ())) | |
MatchInfo | GetMatchInfo (int ladder, int rung)) | |
int | GetNumPositions ())) | |
int | GetNumTeammatesForMatch ())) | |
string | GetPositionDescription (int playernum)) | |
Initialize (GameInfo currentGame, string pn)) | ||
RegisterGame (GameInfo currentGame, PlayerReplicationInfo PRI)) | ||
bool | ReleaseTeammate (string botname)) | |
ReportCheat (PlayerController Cheater, string cheat) | ||
SetLineup (int lineuppos, int teampos)) | ||
SetPosition (int lineupnum, string posn)) | ||
StartNewMatch (int PickedLadder, LevelInfo CurrentLevel)) | ||
string | TextPositionDescription (int posnval)) |
Constants Detail |
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Variables Detail |
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Enumerations Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PackageName="Default" PositionName(0)="AUTO-ASSIGN" PositionName(1)="DEFENSE" PositionName(2)="OFFENSE" PositionName(3)="ROAM" PositionName(4)="SUPPORT" PlayerLineup(1)=1 PlayerLineup(2)=2 PlayerLineup(3)=3 BaseDifficulty=1.000000 PlayerName="Name" PlayerCharacter="Roc" ladderrung(1)=-1 ladderrung(2)=-1 ladderrung(3)=-1 ladderrung(4)=-1 ladderrung(5)=-1 GameLadderName="Engine.LadderInfo" } |
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