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Gameplay.Spotlight


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//=============================================================================
// A directional spotlight.
//=============================================================================
class Spotlight extends Light;

defaultproperties
{
     LightEffect=LE_Spotlight
     bDirectional=True
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:19.281 - Created with UnCodeX