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//----------------------------------------------------------- // //----------------------------------------------------------- class UT2K4_FilterEdit extends LargeWindow; var automated GUISectionBackground sb_Options, sb_Mutators; var automated moEditBox eb_Name; var automated moComboBox cb_Stats, cb_WeaponStay, cb_Translocator, cb_Mutators; var automated moCheckBox ck_Full, ck_Bots, ck_Empty, ck_Passworded; var automated GUIButton b_Ok, b_Cancel; var automated GUIMultiOptionListBox lb_Mutators; var GUIMultiOptionList li_Mutators; var int FilterIndex; var BrowserFilters FM; var UT2K4_FilterListPage FLP; var localized string ComboOpts[3]; var localized string MutOpts[3]; var array<CacheManager.MutatorRecord> MutRecords; var bool bInitialized; function InitComponent(GUIController MyC, GUIComponent MyO) { local int i; local moComboBox CB; Super.InitComponent(MyC, MyO); FLP = UT2K4_FilterListPage(ParentPage); sb_Options.ManageComponent(ck_Full); sb_Options.ManageComponent(ck_Empty); sb_Options.ManageComponent(ck_Passworded); sb_Options.ManageComponent(ck_Bots); sb_Options.ManageComponent(cb_Stats); sb_Options.ManageComponent(cb_WeaponStay); sb_Options.ManageComponent(cb_Translocator); sb_Options.ManageComponent(cb_Mutators); for (i=0;i<3;i++) { cb_Stats.AddItem(ComboOpts[i]); cb_WeaponStay.AddItem(ComboOpts[i]); cb_Translocator.AddItem(ComboOpts[i]); } cb_Mutators.AddItem(MutOpts[0]); cb_Mutators.AddItem(MutOpts[1]); cb_Mutators.AddItem(MutOpts[2]); li_Mutators = lb_Mutators.List; sb_Mutators.ManageComponent(lb_Mutators); class'CacheManager'.static.GetMutatorList(MutRecords); for (i=0;i<MutRecords.Length;i++) { cb = moComboBox(li_Mutators.AddItem("XInterface.moCombobox",,MutREcords[i].FriendlyName) ); cb.AddItem(ComboOpts[0]); cb.AddItem(ComboOpts[1]); cb.AddItem(ComboOpts[2]); cb.ReadOnly(true); } cb_Mutators.OnChange=MutChange; lb_Mutators.DisableMe(); } event HandleParameters(string Param1, string Param2) { local int i; local array<CustomFilter.AFilterRule> Rules; local MasterServerClient.QueryData FilterItem; FilterIndex = int(Param1); eb_Name.SetComponentValue(Param2); if (Param2~="Default") eb_Name.DisableMe(); else eb_Name.EnableMe(); //Get the custom filter Rules = FLP.FM.GetFilterRules(FilterIndex); for (i=0;i<Rules.Length;i++) { FilterItem = Rules[i].FilterItem; if ( FilterItem.Key~="currentplayers" && FilterItem.Value=="0" && FilterItem.QueryType==QT_GreaterThan ) ck_Empty.Checked(true); if ( FilterItem.Key~="password" && FilterItem.Value=="false" && FilterItem.QueryType==QT_Equals ) ck_Passworded.Checked(true); if ( FilterItem.Key~="freespace" && FilterItem.Value =="0" && FilterItem.QueryType==QT_GreaterThan ) ck_Full.Checked(true); if ( FilterItem.Key~="nobots" && FilterItem.Value=="true" && FilterItem.QueryType==QT_Equals) ck_Bots.Checked(true); if ( FilterItem.Key~="stats" ) //( && FilterITem.Value=="true" ) { if ( FilterITem.Value~="true" ) cb_Stats.MyComboBox.SetIndex(1); else cb_Stats.MyComboBox.SetIndex(2); } if ( FilterItem.Key~="weaponstay" ) { if ( FilterItem.Value~="true" ) cb_WeaponStay.MyComboBox.SetIndex(1); else cb_WeaponStay.MyComboBox.SetIndex(2); } if ( FilterItem.Key~="transloc" ) { if ( FilterItem.Value~="true" ) cb_Translocator.MyComboBox.SetIndex(1); else cb_Translocator.MyComboBox.SetIndex(2); } if (FilterItem.Key~="nomutators" && FilterItem.Value=="true" ) cb_Mutators.MyComboBox.SetIndex(0); if (FilterItem.Key~="mutator") { cb_Mutators.MyComboBox.SetIndex(2); if ( FilterITem.QueryType==QT_Equals) SetMutator(FilterItem.Value,1); else if (FilterItem.QueryType==QT_NotEquals) SetMutator(FilterItem.Value,2); } } } function SetMutator(string ClassName, int index) { local int i,j; local string s; local moComboBox box; for (i=0;i<MutRecords.Length;i++) { j = Instr(MutRecords[i].ClassName,"."); s = mid(MutRecords[i].ClassName,j+1); if (s ~= ClassName) { for (j=0;j<li_Mutators.ItemCount;j++) { Box = moComboBox( li_Mutators.GetItem(j) ); if (Box.Caption ~= MutRecords[i].FriendlyName) { Box.SetIndex(Index); return; } } } } } function MutChange(GUIComponent Sender) { if (Sender==cb_Mutators) { if (cb_Mutators.GetIndex() < 2) lb_Mutators.DisableMe(); else lb_Mutators.EnableMe(); } } function bool CancelClick(GUIComponent Sender) { Controller.CloseMenu(true); return true; } function CustomFilter.AFilterRule BuildRule(string Key, string Value, MasterServerClient.EQueryType qType) { local CustomFilter.AFilterRule NewRule; NewRule.FilterItem.Key = key; NewRule.FilterItem.Value = value; NewRule.FilterItem.QueryType = qtype; if (Key=="mutator") NewRule.FilterType = DT_Multiple; else NewRule.FilterType = DT_Unique; NewRule.ItemName = Key; return NewRule; } function bool OkClick(GUIComponent Server) { local array<CustomFilter.AFilterRule> Rules; local int cnt,i; local moComboBox CB; cnt = 0; // Build Query lists if ( ck_Empty.IsChecked() ) Rules[Cnt++] = BuildRule("currentplayers","0",QT_GreaterThan); if ( ck_Full.IsChecked() ) Rules[Cnt++] = BuildRule("freespace","0",QT_GreaterThan); if ( ck_Passworded.IsChecked() ) Rules[Cnt++] = BuildRule("password","false",QT_Equals); if ( ck_Bots.IsChecked() ) Rules[Cnt++] = BuildRule("nobots","true", QT_Equals); if (cb_Stats.GetIndex()==1) Rules[Cnt++] = BuildRule("stats","true", QT_Equals); else if (cb_Stats.GetIndex()==2) Rules[Cnt++] = BuildRule("stats","false", QT_Equals); if (cb_WeaponStay.GetIndex()==1) Rules[Cnt++] = BuildRule("weaponstay","true", QT_Equals); else if (cb_WeaponStay.GetIndex()==2) Rules[Cnt++] = BuildRule("weaponstay","false", QT_Equals); if (cb_Translocator.GetIndex()==1) Rules[Cnt++] = BuildRule("transloc","true", QT_Equals); else if (cb_Translocator.GetIndex()==2) Rules[Cnt++] = BuildRule("transloc","false", QT_Equals); if (cb_Mutators.GetIndex()==0) Rules[Cnt++] = BuildRule("nomutators","true", QT_Equals); else if (cb_Mutators.GetIndex()==2) { for (i=0;i<li_Mutators.ItemCount;i++) { CB = moComboBox(li_Mutators.GetItem(i)); if (cb.GetIndex() == 1) Rules[Cnt++] = BuildRule("mutator",FindMutClassFromFriendly(cb.Caption),QT_Equals); else if (cb.GetIndex() == 2) Rules[Cnt++] = BuildRule("mutator",FindMutClassFromFriendly(cb.Caption),QT_NotEquals); } } FLP.FM.PostEdit(FilterIndex,eb_Name.GetComponentValue(),Rules); Controller.CloseMenu(true); FLP.InitFilterList(); FLP.li_Filters.SetIndex(FLP.li_Filters.Find(eb_Name.GetComponentValue())); return true; } function string FindMutClassFromFriendly(string friendly) { local int i,p; local string cls; for (i=0;i<MutRecords.Length;i++) if (MutRecords[i].FriendlyName ~= Friendly) { cls = MutRecords[i].ClassName; p = Instr(Cls,"."); return Mid(cls,p+1); } return ""; } function bool ebPreDraw(canvas Canvas) { // Reposition eb_Name.WinTop = sb_Options.ActualTop() + 36; return true; } defaultproperties { Begin Object Class=GUISectionBackground Name=sbOptions bFillClient=True Caption="Options..." LeftPadding=0.002500 RightPadding=0.002500 TopPadding=0.100000 BottomPadding=0.002500 NumColumns=2 WinTop=0.057448 WinLeft=0.036094 WinWidth=0.927735 WinHeight=0.375823 OnPreDraw=sbOptions.InternalPreDraw End Object sb_Options=GUISectionBackground'GUI2K4.Ut2K4_FilterEdit.sbOptions' Begin Object Class=AltSectionBackground Name=sbMutators bFillClient=True Caption="Custom Mutator Config" LeftPadding=0.002500 RightPadding=0.002500 TopPadding=0.002500 BottomPadding=0.002500 WinTop=0.436614 WinLeft=0.036094 WinWidth=0.929296 WinHeight=0.453948 OnPreDraw=sbMutators.InternalPreDraw End Object sb_Mutators=AltSectionBackground'GUI2K4.Ut2K4_FilterEdit.sbMutators' Begin Object Class=moEditBox Name=ebName ComponentWidth=0.700000 Caption="Filter Name:" OnCreateComponent=ebName.InternalOnCreateComponent WinTop=0.124114 WinLeft=0.184531 WinWidth=0.654297 TabOrder=0 OnPreDraw=Ut2K4_FilterEdit.ebPreDraw End Object eb_Name=moEditBox'GUI2K4.Ut2K4_FilterEdit.ebName' Begin Object Class=moComboBox Name=cbStats bReadOnly=True ComponentWidth=0.550000 Caption="Stats Servers:" OnCreateComponent=cbStats.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=5 End Object cb_Stats=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbStats' Begin Object Class=moComboBox Name=cbWeaponStay bReadOnly=True ComponentWidth=0.550000 Caption="Weapon Stay:" OnCreateComponent=cbWeaponStay.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=6 End Object cb_WeaponStay=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbWeaponStay' Begin Object Class=moComboBox Name=cbTranslocator bReadOnly=True ComponentWidth=0.550000 Caption="Translocator:" OnCreateComponent=cbTranslocator.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=7 End Object cb_Translocator=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbTranslocator' Begin Object Class=moComboBox Name=cbMutators bReadOnly=True ComponentWidth=0.550000 Caption="Mutators:" OnCreateComponent=cbMutators.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=8 End Object cb_Mutators=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbMutators' Begin Object Class=moCheckBox Name=ckFull ComponentWidth=0.100000 Caption="No Full Servers" OnCreateComponent=ckFull.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=1 End Object ck_Full=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckFull' Begin Object Class=moCheckBox Name=ckBots ComponentWidth=0.100000 Caption="No Bots" OnCreateComponent=ckBots.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=2 End Object ck_Bots=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckBots' Begin Object Class=moCheckBox Name=ckEmpty ComponentWidth=0.100000 Caption="No Empty Servers" OnCreateComponent=ckEmpty.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=3 End Object ck_Empty=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckEmpty' Begin Object Class=moCheckBox Name=ckPassworded ComponentWidth=0.100000 Caption="No Passworded Servers" OnCreateComponent=ckPassworded.InternalOnCreateComponent WinTop=0.250000 WinLeft=0.250000 TabOrder=4 End Object ck_Passworded=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckPassworded' Begin Object Class=GUIButton Name=bOk Caption="OK" WinTop=0.903612 WinLeft=0.611564 WinWidth=0.168750 WinHeight=0.050000 OnClick=Ut2K4_FilterEdit.OkClick OnKeyEvent=bOk.InternalOnKeyEvent End Object b_OK=GUIButton'GUI2K4.Ut2K4_FilterEdit.bOk' Begin Object Class=GUIButton Name=bCancel Caption="Cancel" WinTop=0.903507 WinLeft=0.792814 WinWidth=0.168750 WinHeight=0.050000 OnClick=Ut2K4_FilterEdit.CancelClick OnKeyEvent=bCancel.InternalOnKeyEvent End Object b_Cancel=GUIButton'GUI2K4.Ut2K4_FilterEdit.bCancel' Begin Object Class=GUIMultiOptionListBox Name=lbMutators OnCreateComponent=lbMutators.InternalOnCreateComponent WinTop=0.103281 WinLeft=0.262656 WinWidth=0.343359 WinHeight=0.766448 TabOrder=9 End Object lb_Mutators=GUIMultiOptionListBox'GUI2K4.Ut2K4_FilterEdit.lbMutators' ComboOpts(0)="Does Not Matter" ComboOpts(1)="Must Be On" ComboOpts(2)="Must Be Off" MutOpts(0)="No Mutators" MutOpts(1)="Any Mutator" MutOpts(2)="Custom" WindowName="Edit Filter Rules..." WinTop=0.000000 WinLeft=0.000000 WinWidth=1.000000 WinHeight=1.000000 } |
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