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//============================================================================== // Created on: 09/12/2003 // This tab is used in instant action games. // // Written by Ron Prestenback // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================== class UT2K4Tab_IAMaplist extends UT2K4Tab_ServerMapList; function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.InitComponent(MyController, MyOwner); lb_Maps.NotifyContextSelect = HandleContextSelect; lb_Maps.ContextMenu.ContextItems.Remove(1, lb_Maps.ContextMenu.ContextItems.Length - 1); } function bool HandleContextSelect(GUIContextMenu Sender, int Index) { local string MapName; if ( Sender != None ) { MapName = GUIList(lb_Maps.MyList).Get(); if (MapName != "") Console(Controller.Master.Console).DelayedConsoleCommand("open"@MapName); Controller.CloseAll(False,true); } return true; } function ProcessMapName(string NewMap) { bReceivedMaps = True; GUIList(lb_Maps.MyList).Add(NewMap); } defaultproperties { Begin Object Class=MapListBox Name=MapList bVisibleWhenEmpty=True OnCreateComponent=MapList.InternalOnCreateComponent WinTop=0.143750 WinHeight=0.834375 bBoundToParent=True bScaleToParent=True End Object lb_Maps=MapListBox'GUI2K4.UT2K4Tab_IAMaplist.MapList' } |
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