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UT2k4Assault.Trigger_ASRoundEnd


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//=============================================================================
// Trigger_ASRoundEnd
//
//=============================================================================

class Trigger_ASRoundEnd extends Triggers;

event Trigger( Actor Other, Pawn EventInstigator )
{
	if ( Role < Role_Authority )
		return;

	if ( !Level.Game.IsA('ASGameInfo') )
		return;

	ASGameInfo(Level.Game).EndRound(ERER_AttackersWin, EventInstigator, "Attackers Win!");
}

defaultproperties
{
     bCollideActors=False
}

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Class file time: pr 5-2-2018 12:35:54.000 - Creation time: sk 18-3-2018 09:50:22.797 - Created with UnCodeX