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XEffects.ShockImpactScorch


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class ShockImpactScorch extends xScorch;

#exec TEXTURE IMPORT NAME=ShockHeatDecal FILE=TEXTURES\DECALS\ShockHeatDecal.tga LODSET=2 ADDITIVE=1 UCLAMPMODE=CLAMP VCLAMPMODE=CLAMP

defaultproperties
{
     FrameBufferBlendingOp=PB_Add
     ProjTexture=Texture'XEffects.ShockHeatDecal'
     CullDistance=7000.000000
     LifeSpan=2.200000
     DrawScale=0.500000
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:18.513 - Created with UnCodeX