| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
| 00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 |
// ==================================================================== // Class: XGame.Intro_Malcom // Parent: XGame.xIntroPawn // // <Enter a description here> // ==================================================================== class Intro_Malcom extends xIntroPawn; defaultproperties { MeshNameString="intro_malcom.Malcom" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||