| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xIntroPawn
|
+-- XGame.Intro_Malcom
| Variables Summary |
|---|
| Inherited Variables from XGame.xIntroPawn |
|---|
| MeshNameString, PawnShadow, ShadowDarkness, ShadowDirection |
| Functions Summary |
|---|
| Inherited Functions from XGame.xIntroPawn |
|---|
| AddDefaultInventory, Destroyed, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
MeshNameString="intro_malcom.Malcom"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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