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class SPECIES_Bot extends SpeciesType abstract; static function string GetRagSkelName(String MeshName) { return "Bot2"; } defaultproperties { MaleVoice="XGame.RobotVoice" FemaleVoice="XGame.FemRobotVoice" GibGroup="xEffects.xBotGibGroup" MaleSoundGroup="XGame.xBotSoundGroup" FemaleSoundGroup="XGame.xBotSoundGroup" SpeciesName="Robot" RaceNum=1 DMTeam=1 TauntAnims(9)= TauntAnimNames(8)="Want some?" ReceivedDamageScaling=1.200000 DamageScaling=1.200000 AccelRate=1.100000 WalkingPct=0.800000 CrouchedPct=0.700000 } |
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