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class xKillerMessagePlus extends LocalMessage; var(Message) localized string YouKilled; var(Message) localized string YouKilledTrailer; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { if (RelatedPRI_1 == None) return ""; if (RelatedPRI_2 == None) return ""; if (RelatedPRI_2.PlayerName != "") return Default.YouKilled@RelatedPRI_2.PlayerName@Default.YouKilledTrailer; } defaultproperties { YouKilled="You killed" bIsUnique=True bFadeMessage=True DrawColor=(G=160,R=0) StackMode=SM_Down PosY=0.100000 } |
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