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XInterface.GUIEditBox


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// ====================================================================
//  Class:  XInterface.GUIEditBox
//
//	GUIEditBox - The basic text edit control.  I've merged Normal
//  edit, restricted edit, numeric edit and password edit in to 1 control.
//
//  Written by Joe Wilcox
//	Updated by Ron Prestenback
//  (c) 2002, 2003, Epic Games, Inc.  All Rights Reserved
// ====================================================================

class GUIEditBox extends GUIButton
		Native;

#exec OBJ LOAD FILE=InterfaceContent.utx

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

var()		string		TextStr;			// Holds the current string
var()		string		AllowedCharSet;		// Only Allow these characters
var()		bool		bMaskText;			// Displays the text as a *
var()		bool		bIntOnly;			// Only Allow Interger Numeric entry
var()		bool		bFloatOnly;			// Only Allow Float Numeric entry
var()		bool		bIncludeSign;		// Do we need to allow a -/+ sign
var()		bool		bConvertSpaces;		// Do we want to convert Spaces to "_"
var()		int			MaxWidth;			// Holds the maximum width (in chars) of the string - 0 = No Max
var()		eTextCase	TextCase;			// Controls forcing case, etc
var()		int			BorderOffsets[4];	// How far in from the edit is the edit area
var()		bool		bReadOnly;			// Can't actually edit this box
var()		bool		bAlwaysNotify;		// If true, send OnChange event when receive SetText(), even if text is identical
var int 	CaretPos;		// Where is the cursor within the string
var	int		FirstVis;		// Position of the first visible character;
var int 	LastSizeX;		// Used to detect resolution changes
var int		LastCaret,LastLength;	// Used to make things quick

var bool	bAllSelected;
var byte	LastKey;
var() float	DelayTime;

function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
	Super.InitComponent(MyController, MyOwner);

	if ( bIntOnly || bFloatOnly )
	{
		AllowedCharSet = "0123456789";

		if (bFloatOnly)
			AllowedCharSet $= ".";
	}

	bAllSelected=true;
}

event SetText(string NewText)
{
	local bool bChanged;

	bChanged = bAlwaysNotify || TextStr != NewText;
	TextStr = NewText;
	CaretPos=len(TextStr);

	if (bChanged)
		TextChanged();

	bAllSelected=true;
}

function DeleteChar()
{
	if (CaretPos==len(TextStr))
		return;
	else if (CaretPos==Len(TextStr)-1)
	{
		TextStr = left(TextStr,CaretPos);
		CaretPos=len(TextStr);
	}
	else
		TextStr = left(TextStr,CaretPos)$Mid(TextStr,CaretPos+1);

	TextChanged();
}

function bool InternalOnKeyType(out byte Key, optional string Unicode)
{
	local string temp,st;

	if (bReadOnly)
		return false;

	if (UniCode!="")
		st = Unicode;
	else
		st = chr(Key);

	// Handle cut/paste/copy keys
	if (key<32)
    {
		if (!Controller.CtrlPressed || key == 9)
			return false;  // old code captured any keys under 32

		switch (key)
		{
		case 3:   // ctrl-c, copy to console
			PlayerOwner().CopyToClipboard(TextStr);
			bAllSelected=true;
			break;
		case 22: // ctrl-v, paste at position
			if ( (TextStr=="") || ( CaretPos==len(TextStr) ) )	// At the end of the string, just add
			{
				if (bAllSelected)
					TextStr="";
				TextStr = ConvertIllegal(TextStr$PlayerOwner().PasteFromClipboard());
				CaretPos=len(TextStr);
			}
			else
			{
				// We are somewhere inside the string, insert.
				temp    = ConvertIllegal(left(TextStr,CaretPos)$PlayerOwner().PasteFromClipboard()$Mid(TextStr,CaretPos));
				TextStr = temp;
			}
			break;
		case 24:  // ctrl-x, clear and copy
			PlayerOwner().CopyToClipboard(TextStr);
			TextStr="";
			CaretPos=0;
		}
		TextChanged();
		return true;
	}

	if(bAllSelected)
	{
		TextStr="";
		CaretPos=0;
		bAllSelected=false;
	}

	if ( (AllowedCharSet=="") || ( (bIncludeSign) && ( (st=="-") || (st=="+") ) && (TextStr=="") ) || (InStr(AllowedCharSet,St)>=0) )
	{

		if ( (MaxWidth==0) || (Len(TextStr)<MaxWidth) )
		{
			if ( (bConvertSpaces) && ((st==" ") || (st=="?") || (st=="\\")) )
				st = "_";

			if ( (TextStr=="") || ( CaretPos==len(TextStr) ) )	// At the end of the string, just add
			{
				TextStr = TextStr$st;
				CaretPos=len(TextStr);
			}
			else
			{
				// We are somewhere inside the string, insert it.

				temp    = left(TextStr,CaretPos)$st$Mid(TextStr,CaretPos);
				TextStr = temp;
				CaretPos++;
			}

			TextChanged();
			return true;
		}
	}

	return false;
}

function bool InternalOnKeyEvent(out byte Key, out byte State, float delta)
{
	if (bReadOnly || State != 1)
		return false;

	if( Key==8 ) // Process Backspace
	{
		if (CaretPos>0)
		{
			if ( bAllSelected )
			{
				TextStr = "";
				CaretPos = 0;
				bAllSelected = False;
				TextChanged();
			}
			else
			{
				CaretPos--;
				DeleteChar();
			}
		}

		return true;
	}

	if ( Key==0x2E ) // Delete key
	{
		if(bAllSelected)
		{
			TextStr="";
			CaretPos = 0;
			bAllSelected=false;
			TextChanged();
		}
		else
			DeleteChar();

		return true;
	}

	//if ( (Key==0x64 || Key==0x25) && (State==1) )	// Left Arrow
	if ( Key==0x25 )	// Left Arrow
	{
		if(bAllSelected)
		{
			CaretPos = 0;
			bAllSelected=false;
		}
		else if (CaretPos>0)
			CaretPos--;

		return true;
	}

	//if ( (Key==0x66 || Key==0x27) && (State==1) ) // Right Arrow
	if (Key==0x27) // Right Arrow
	{
		if(bAllSelected)
		{
			CaretPos = len(TextStr);
			bAllSelected=false;
		}
		else if ( CaretPos<Len(TextStr) )
			CaretPos++;

		return true;
	}

	//if ( (Key==0x24 || Key==0x67) && (State==1) ) // Home
	if (Key==0x24) // Home
	{
		CaretPos=0;
		bAllSelected=false;
		return true;
	}

	//if ( (Key==0x23 || Key==0x61) && (State==1) ) // End
	if (Key==0x23) // End
	{
		CaretPos=len(TextStr);
		bAllSelected=false;
		return true;
	}

	if ( Key == 0x41 && Controller.CtrlPressed )
	{
		bAllSelected=true;
		return true;
	}

	return false;
}

// converts space-characters and chars not in the allowed char array
// ensure string stays within max bounds
function string ConvertIllegal(string inputstr)
{
	local int i, max;
	local string retval;
	local string c;

	i = 0;
	max = Len(inputstr);
	while ( i < max )
	{
		c = Mid(inputstr,i,1);
		if ( AllowedCharSet != "" && InStr(AllowedCharSet,c) < 0 )
		{
			c = "";
		}
		if ( bConvertSpaces &&
			((c == " ") || (c =="?") || (c=="\\") ))
		{
			c = "_";
		}
		retval = retval $ c;
		i++;
	}

	if (MaxWidth > 0)
		return Left(retval,MaxWidth);

	return retval;
}

function string GetText()
{
	return TextStr;
}

function TextChanged()
{
	OnChange(Self);
}

function InternalActivate()
{
	CaretPos = Len(TextStr);
	bAllSelected = True;
}

function InternalDeactivate()
{
	CaretPos = 0;
	bAllSelected = False;
}

defaultproperties
{
     MaxWidth=768
     LastCaret=-1
     LastLength=-1
     StyleName="EditBox"
     WinHeight=0.060000
     bCaptureMouse=False
     OnClickSound=CS_Edit
     OnActivate=GUIEditBox.InternalActivate
     OnDeActivate=GUIEditBox.InternalDeactivate
     OnKeyType=GUIEditBox.InternalOnKeyType
     OnKeyEvent=GUIEditBox.InternalOnKeyEvent
}

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Class file time: pr 5-2-2018 12:35:52.000 - Creation time: sk 18-3-2018 09:50:10.020 - Created with UnCodeX