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class DamTypeRedeemer extends WeaponDamageType abstract; defaultproperties { WeaponClass=Class'XWeapons.Redeemer' DeathString="%o was PULVERIZED by %k!" FemaleSuicide="%o was PULVERIZED!" MaleSuicide="%o was PULVERIZED!" bArmorStops=False bSuperWeapon=True bKUseOwnDeathVel=True bDelayedDamage=True KDeathVel=600.000000 KDeathUpKick=600.000000 } |
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