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XWeapons.RocketAmmo


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class RocketAmmo extends Ammunition;

#EXEC OBJ LOAD FILE=InterfaceContent.utx

defaultproperties
{
     MaxAmmo=30
     InitialAmount=12
     PickupClass=Class'XWeapons.RocketAmmoPickup'
     IconMaterial=Texture'HUDContent.Generic.HUD'
     IconCoords=(X1=458,Y1=34,X2=511,Y2=78)
     ItemName="Rockets"
}

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Class file time: pr 5-2-2018 12:35:52.000 - Creation time: sk 18-3-2018 09:50:17.834 - Created with UnCodeX