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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class ActorFactoryVehicle extends ActorFactory config(Editor) native; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) var() class<Vehicle> VehicleClass; defaultproperties { VehicleClass=Class'Engine.Vehicle' bPlaceable=False Name="Default__ActorFactoryVehicle" ObjectArchetype=ActorFactory'Engine.Default__ActorFactory' } |
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