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Engine.BrushComponent


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class BrushComponent extends PrimitiveComponent
	native
	noexport
	collapsecategories
	dependson(KMeshProps)
	editinlinenew;

var const Model						Brush;

/** Mirror for FKCachedConvexData struct. */
struct KCachedConvexData_Mirror
{
	var array<int>	CachedConvexElements;
};

/** Simplified collision data for the mesh. */
var KMeshProps.KAggregateGeom		BrushAggGeom;

/** Physics engine shapes created for this BrushComponent. */
var native private const transient noimport pointer						BrushPhysDesc;

/** Cached brush convex-mesh data for use with the physics engine. */
var native private const transient noimport KCachedConvexData_Mirror	CachedPhysBrushData;

/**
 *	Indicates version that CachedPhysBrushData was created at.
 *	Compared against CurrentCachedPhysDataVersion.
 */
var private const int				CachedPhysBrushDataVersion;

defaultproperties
{
   HiddenGame=True
   bUseAsOccluder=True
   AlwaysLoadOnClient=False
   AlwaysLoadOnServer=False
   Name="Default__BrushComponent"
   ObjectArchetype=PrimitiveComponent'Engine.Default__PrimitiveComponent'
}

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Class file time: tr 31-1-2018 17:17:52.000 - Creation time: sk 18-3-2018 10:01:06.290 - Created with UnCodeX