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/** * CameraAnim: defines a pre-packaged animation to be played on a camera. * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class CameraAnim extends Object notplaceable native; /** The InterpGroup that holds our actual interpolation data. */ var InterpGroup CameraInterpGroup; /** Length, in seconds. */ var float AnimLength; // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { AnimLength=3.000000 Name="Default__CameraAnim" ObjectArchetype=Object'Core.Default__Object' } |
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