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/* epic =============================================== * class EdCoordSystem * * A custom coordinate system used by the editor. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class EdCoordSystem extends Object hidecategories(Object) editinlinenew native; /** The matrix that defines this coordinate system. */ var() matrix M; /* A human readable description for use in the editor UI. */ var() string Desc; defaultproperties { M=(XPlane=(W=0.000000,X=1.000000,Y=0.000000,Z=0.000000),YPlane=(W=0.000000,X=0.000000,Y=1.000000,Z=0.000000),ZPlane=(W=0.000000,X=0.000000,Y=0.000000,Z=1.000000),WPlane=(W=1.000000,X=0.000000,Y=0.000000,Z=0.000000)) Desc="Coord System" Name="Default__EdCoordSystem" ObjectArchetype=Object'Core.Default__Object' } |
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