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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class LightFunction extends Object native hidecategories(Object) collapsecategories editinlinenew; var() const MaterialInterface SourceMaterial; var() vector Scale; defaultproperties { Scale=(X=1024.000000,Y=1024.000000,Z=1024.000000) Name="Default__LightFunction" ObjectArchetype=Object'Core.Default__Object' } |
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