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Engine.MaterialExpressionTransformPosition


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class MaterialExpressionTransformPosition extends MaterialExpression
	native(Material)
	collapsecategories
	hidecategories(Object);

/** input expression for this transform */
var ExpressionInput	Input;

/** type of transform to apply to the input expression */
var() const enum EMaterialPositionTransform
{
	// transform from post projection to world space
	TRANSFORMPOS_World

} TransformType;

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defaultproperties
{
   Name="Default__MaterialExpressionTransformPosition"
   ObjectArchetype=MaterialExpression'Engine.Default__MaterialExpression'
}

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Class file time: tr 31-1-2018 17:18:02.000 - Creation time: sk 18-3-2018 10:01:10.350 - Created with UnCodeX