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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class ParticleModuleKillBox extends ParticleModuleKillBase native(Particle) editinlinenew collapsecategories hidecategories(Object); /** * The lower left corner of the box */ var(Kill) rawdistributionvector LowerLeftCorner; /** * The upper right corner of the box */ var(Kill) rawdistributionvector UpperRightCorner; /** * If TRUE, the box coordinates is in world space */ var(Kill) bool bAbsolute; /** * If TRUE, particles INSIDE the box will be killed. * If FALSE (the default), particles OUTSIDE the box will be killed. */ var(Kill) bool bKillInside; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { LowerLeftCorner=(Distribution=DistributionLowerLeftCorner,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) UpperRightCorner=(Distribution=DistributionUpperRightCorner,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) bUpdateModule=True bSupported3DDrawMode=True Name="Default__ParticleModuleKillBox" ObjectArchetype=ParticleModuleKillBase'Engine.Default__ParticleModuleKillBase' } |
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